00001 /*
00002 Muli3D - a software rendering library
00003 Copyright (C) 2004, 2005 Stephan Reiter <streiter@aon.at>
00004
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Lesser General Public
00007 License as published by the Free Software Foundation; either
00008 version 2.1 of the License, or (at your option) any later version.
00009
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00013 Lesser General Public License for more details.
00014
00015 You should have received a copy of the GNU Lesser General Public
00016 License along with this library; if not, write to the Free Software
00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
00018 */
00019
00022
00023 #ifndef __M3DCORE_H__
00024 #define __M3DCORE_H__
00025
00026 #include "../m3dbase.h"
00027 #include "../m3dtypes.h"
00028
00030class CMuli3D : publicIBase
00031 {
00032 protected:
00033 ~CMuli3D();
00034
00035 friendresultCreateMuli3D( classCMuli3D **o_ppMuli3D );
00036 CMuli3D();
00037
00038 public:
00045 resultCreateDevice( classCMuli3DDevice **o_ppDevice,
00046 constm3ddeviceparameters *i_pDeviceParameters );
00047 };
00048
00054 resultCreateMuli3D( classCMuli3D **o_ppMuli3D );
00055
00056 // Include all core-headers ---------------------------------------------------
00057 #include "m3dcore_cubetexture.h"
00058 #include "m3dcore_device.h"
00059 #include "m3dcore_indexbuffer.h"
00060 #include "m3dcore_rendertarget.h"
00061 #include "m3dcore_shaders.h"
00062 #include "m3dcore_surface.h"
00063 #include "m3dcore_texture.h"
00064 #include "m3dcore_primitiveassembler.h"
00065 #include "m3dcore_vertexbuffer.h"
00066 #include "m3dcore_vertexformat.h"
00067 #include "m3dcore_volume.h"
00068 #include "m3dcore_volumetexture.h"
00069
00070 #endif // __M3DCORE_H__