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Muli3D

Reference: Muli3D: m3dcore.h Source File

m3dcore.h

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00001 /* 00002 Muli3D - a software rendering library 00003 Copyright (C) 2004, 2005 Stephan Reiter <streiter@aon.at> 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 */ 00019 00022 00023 #ifndef __M3DCORE_H__ 00024 #define __M3DCORE_H__ 00025 00026 #include "../m3dbase.h" 00027 #include "../m3dtypes.h" 00028 00030 class CMuli3D : public IBase 00031 { 00032 protected: 00033 ~CMuli3D(); 00034 00035 friend result CreateMuli3D( class CMuli3D **o_ppMuli3D ); 00036 CMuli3D(); 00037 00038 public: 00045 result CreateDevice( class CMuli3DDevice **o_ppDevice, 00046 const m3ddeviceparameters *i_pDeviceParameters ); 00047 }; 00048 00054 result CreateMuli3D( class CMuli3D **o_ppMuli3D ); 00055 00056 // Include all core-headers --------------------------------------------------- 00057 #include "m3dcore_cubetexture.h" 00058 #include "m3dcore_device.h" 00059 #include "m3dcore_indexbuffer.h" 00060 #include "m3dcore_rendertarget.h" 00061 #include "m3dcore_shaders.h" 00062 #include "m3dcore_surface.h" 00063 #include "m3dcore_texture.h" 00064 #include "m3dcore_primitiveassembler.h" 00065 #include "m3dcore_vertexbuffer.h" 00066 #include "m3dcore_vertexformat.h" 00067 #include "m3dcore_volume.h" 00068 #include "m3dcore_volumetexture.h" 00069 00070 #endif // __M3DCORE_H__

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