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Reference: Muli3D: Class Members
Here is a list of all documented class members with links to the class documentation for each member:
- Clear()
: CMuli3DVolumeTexture, CMuli3DVolume, CMuli3DTexture, CMuli3DSurface
- ClearColorBuffer()
: CMuli3DRenderTarget
- ClearDepthBuffer()
: CMuli3DRenderTarget
- CMuli3D()
: CMuli3D
- CMuli3DCubeTexture()
: CMuli3DCubeTexture
- CMuli3DDevice()
: CMuli3DDevice
- CMuli3DIndexBuffer()
: CMuli3DIndexBuffer
- CMuli3DRenderTarget()
: CMuli3DRenderTarget
- CMuli3DSurface()
: CMuli3DSurface
- CMuli3DTexture()
: CMuli3DTexture
- CMuli3DVertexBuffer()
: CMuli3DVertexBuffer
- CMuli3DVertexFormat()
: CMuli3DVertexFormat
- CMuli3DVolume()
: CMuli3DVolume
- CMuli3DVolumeTexture()
: CMuli3DVolumeTexture
- CopyToSurface()
: CMuli3DSurface
- CopyToVolume()
: CMuli3DVolume
- Create()
: CMuli3DVolumeTexture, CMuli3DVolume, CMuli3DVertexFormat, CMuli3DVertexBuffer, CMuli3DTexture, CMuli3DSurface, IMuli3DPresentTarget, CMuli3DIndexBuffer, CMuli3DDevice, CMuli3DCubeTexture
- CreateCubeTexture()
: CMuli3DDevice
- CreateDevice()
: CMuli3D
- CreateIndexBuffer()
: CMuli3DDevice
- CreateMuli3D
: CMuli3D
- CreateRenderTarget()
: CMuli3DDevice
- CreateSurface()
: CMuli3DDevice
- CreateTexture()
: CMuli3DDevice
- CreateVertexBuffer()
: CMuli3DDevice
- CreateVertexFormat()
: CMuli3DDevice
- CreateVolume()
: CMuli3DDevice
- CreateVolumeTexture()
: CMuli3DDevice
- iBackbufferHeight
: m3ddeviceparameters
- iBackbufferWidth
: m3ddeviceparameters
- IBase()
: IBase
- iCurPixelX
: m3dtriangleinfo
- iCurPixelY
: m3dtriangleinfo
- iFetchTime
: m3dvertexcacheentry
- iFullscreenColorBits
: m3ddeviceparameters
- iGetDepth()
: CMuli3DVolumeTexture, CMuli3DVolume
- iGetEdgeLength()
: CMuli3DCubeTexture
- iGetFormatFloats()
: CMuli3DVolumeTexture, CMuli3DVolume, CMuli3DTexture, CMuli3DSurface, CMuli3DCubeTexture
- iGetHeight()
: CMuli3DVolumeTexture, CMuli3DVolume, CMuli3DTexture, CMuli3DSurface
- iGetHighestStream()
: CMuli3DVertexFormat
- iGetLength()
: CMuli3DVertexBuffer, CMuli3DIndexBuffer
- iGetMipLevels()
: CMuli3DVolumeTexture, CMuli3DTexture, CMuli3DCubeTexture
- iGetNumVertexElements()
: CMuli3DVertexFormat
- iGetRenderedPixels()
: CMuli3DDevice
- iGetWidth()
: CMuli3DVolumeTexture, CMuli3DVolume, CMuli3DTexture, CMuli3DSurface
- IMuli3DBaseTexture()
: IMuli3DBaseTexture
- IMuli3DPresentTarget()
: IMuli3DPresentTarget
- iRegister
: m3dvertexelement
- iStream
: m3dvertexelement
- iVertexIndex
: m3dvertexcacheentry
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