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Muli3D

Reference: Muli3D: Member List

IMuli3DBaseTexture Member List

This is the complete list of members for IMuli3DBaseTexture, including all inherited members.

AddRef()IBase [inline]
eGetTexSampleInput()=0IMuli3DBaseTexture [protected, pure virtual]
IBase()IBase [inline, protected]
IMuli3DBaseTexture(class CMuli3DDevice *i_pParent)IMuli3DBaseTexture [protected]
m_pParentIMuli3DBaseTexture [protected]
pGetDevice()IMuli3DBaseTexture
Release()IBase [inline]
SampleTexture(vector4 &o_vColor, float32 i_fU, float32 i_fV, float32 i_fW, const vector4 *i_pXGradient, const vector4 *i_pYGradient, const uint32 *i_pSamplerStates)=0IMuli3DBaseTexture [protected, pure virtual]
~IBase() (defined in IBase)IBase [inline, protected, virtual]
~IMuli3DBaseTexture()IMuli3DBaseTexture [protected, virtual]

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